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Futuremark » BDP » 3DMarkMobile

Handheld BDP - 3DMarkMobile

3DMarkMobile ES 1.1 – the OpenGL ES benchmark

3DMarkMobile ES 1.1, released in October 2005 as 3DMarkMobile06, is a robust OpenGL® ES 1.0 and 1.1 benchmark that tests 3D graphics performance of future mobile 3D hardware. High detail game content generates workloads that tax OpenGL ES 3D hardware in a realistic way. Combined with feature tests consisting of pixel processing, post processing and CPU processing, development hardware and prototype device performance can be tested, evaluated and compared, fairly and consistently.

Quotes

"Futuremark has been at the leading edge of graphics' benchmarking since 1998, and is looked upon as the primary qualifier for graphics performance on various platforms. Futuremark is bringing this experience to the handheld platform and specifically to test the new processors that will accelerate OpenGL ES 1.0 and 1.1. 3DMarkMobile06 paves the ground for follow-up products from Futuremark targeting OpenGL ES 2.0. Ultimately, this will help the industry deliver 3D performance and shaders to the handheld market that will enable amazing life like applications, rivalling game consoles."

- Dr. Jon Peddie, Jon Peddie Research

"SPMark04 has become the de facto standard for measuring the performance of mobile 3D graphics processors and we use it regularly with our customers. We expect the new 3DMarkMobile06 to attain the same status and become the leading mobile graphics benchmark in 2006"

- Petri Nordlund, CTO, Bitboys

"Futuremark not only benefits our clients by providing credible performance numbers in real life applications, it also allows us to develop competitive graphics IP. We found 3DMarkMobile06 very useful in flushing out all performance and compatibility related issues in the early stages of development. We are very pleased to be part of Futuremark’s licensing program."

- Tatsuo Yamamoto, President and CEO, DMP Inc

"Advanced 3D graphics will rapidly become the norm for mobile handsets; our PowerVR technology alone is enabling over 18 devices, from Freescale, Intel, Philips, Renesas, Samsung , Sunplus and TI, with console-class mobile 3D performance. The key competencies for mobiles devices will be features, performance and power-efficiency. 3DMarkMobile will be a valuable measure of both features and overall system performance."

- David McBrien, VP Business Development, Imagination Technologies

"3D graphics and multimedia content demand rapid advancements in mobile technology and as these devices evolve, so will the need for a performance measurement and rating system. Futuremark has been a leader in the field in 3D graphics benchmarking on various computing platforms for several years and we look forward to having a comprehensive tool to help ensure a compelling and enjoyable experience is delivered to mobile consumers around the world."

- Glenn Schuster, NVIDIA, Director mobile GPU business partner programs

Handheld BDP Members get the following privileges and benefits

  • Ability to influence Futuremark’s handheld benchmark roadmap
  • Access to all confidential development versions of the benchmark
  • Ability to give feedback on test and workload implementation
  • source code licensing option (Excluding third party libraries)
  • Site license of all current 3DMarkMobiles
  • Complimentary bundling license of a limited consumer version of the benchmark
  • Member co-branded customized version of the benchmark

Current Members in Futuremark's Handheld BDP

Call For New Members

Help us define the OpenGL ES 2.0 performance measurement standard! We are calling all interested companies to apply to become a member of the handheld benchmark development program. Review our criteria for participation.


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