Hardware News
Bjorn Goes GeForce4
Nicklas Renqvist
2002-02-06 00:18:00.0
The Bjorn3D team have posted a preview on the GeForce4 series, and according to them, only two things are certain: death and taxes. A new certainty is that spring always means a new NVIDIA chipset!. Hehe.. Good one! Here's a clip: $qs It looks like NVIDIA has finally integrated 3dfx's rotated grid antialiasing technique! It also appears that they've been able to greatly reduce the texture blurring inherent in the original Quincunx FSAA algorithm. (FSAA is a technique for removing the "jaggies".) I'm particularly sensitive to visual quality, since I've worked for years as a graphics programmer and learned to "see" any visual defects, especially jaggies. I've been using FSAA on my GeForce3 pretty much all the time, but generally I need to run at 800x600 to keep the framerate up; that's the "sweet spot" of the GeForce3 (in terms of over-all quality vs. speed). $qe Read more on what the team of Bjorn3D has to say, here.
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