Hardware News

Middle-Earth Online Dev Diary

Joe "OuTkAsT-1" Topolnisky

2004-02-08 00:00:00.0


The official Middle-Earth Online webpage has been updated with a new developer diary written by "Muttonhead", a production artist behind Turbine's upcoming massively multiplayer online RPG. He takes a look at the art side of things of course. uNF:

But most importantly, production design is a vital stage of world-building. The role of a game artist, or a team of artists, is to make sure that everything that is built for the game feels like it was built by the same pair of hands. All too often, I will be playing a video game and the whole thing will seem like a mish-mash of visual styles. This, to me, is a sign of poorly-planned art production, or simply the complete lack of serious production design.

They have also slapped up a new Letter from the Team where they take a look at the combat system in the game. So be sure to check this out as well!