Hardware News

Another F.E.A.R. Preview

Joe "OuTkAsT-1" Topolnisky

2005-01-22 00:02:00.0


Welp, they just keep streaming in! EuroGamer has slapped up their take on Monolith's upcoming first person shooter, F.E.A.R.. Here's some more info on the slow-mo feature:

So the way the slow motion stuff works is thus: When someone picks up the power-up, apart from being illuminated by a kind of Quad Damage-like flare effect, he or she also has to stave off damage while a little charge-bar in the bottom left of the screen fills up. When it does, the player can unleash slow motion by pressing Ctrl. Doing this slows down everybody in the game world immediately. Sounds become muffled, everything seems to bleed and ghost into everything else as you turn, and bullets leave smoky trails of disturbance behind them. But while both sides slow down to a plodding speed, the side with the power-up is actually moving about twice as fast, and firing a lot quicker too. It makes it all the more satisfying when you manage to kill from the defending side, and it means that you can control the slow motion power-up and still play out those fabulous Bullet Time gunfights with other people.