Hardware News

NeverWinter Nights 2 First Impressions

Joe "OuTkAsT-1" Topolnisky

2006-11-01 06:59:18.0


Hitting us with some new content, PC.IGN has shot-up some first impressions on Obsidian Entertainment's just-released Action-RPG, NeverWinter Nights 2. Here's a bit on the henchmen you'll take into combat:

How companions act on the battlefield is customizable through a behavior modification tab in the character pane. They can be set to cast spells, use items, and protect the party leader automatically, or be told to do nothing but obey your direct commands. Abilities can be executed via a quick cast popup on the left of the screen or on a skill bar at the screen's bottom. Like the previous game, the action can be paused at any time with the space bar. Spells and abilities can be queued up to make micromanagement more feasible. The game displays up to four queued actions, though more can be inputted.