Hardware News
Stronghold Legends Review
Joe "OuTkAsT-1" Topolnisky
2006-12-15 00:21:41.0
Gavel in hand, GameSpy has taken a look at FireFly Studios' latest Strategy title, Stronghold Legends. So how does this one stack up against it's predecessors? Read on to find out:
Stronghold Legends is a weird game in that it focuses purely on what the Stronghold series never quite got right: combat. It's a very odd design decision -- not that focusing on medieval combat with fantasy units is a bad idea by itself, but the fact that the developers failed to improve the combat is a bit baffling. Groups still huddle so close to each other that they appear to stand on top of one another, forming great big globs of indistinguishable units, and the AI is so brain dead that you need to constantly babysit your units. In today's real-time strategy climate, it's flat out inexcusable to force a player to manually tell a knight to attack a unit that is literally standing next to him shooting arrows at helpless villagers.
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