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GarageGames Interview


Wed 2006-08-30 - Posted by Joe "OuTkAsT-1" Topolnisky
The FiringSquad has caught up with GarageGames' Mark Frohnmayer for a quick Q&A regarding their Torque X game engine, XNA and more! Here's a little something to chew on:

FiringSquad: First, GarageGames has been very successful in promoting the creation of indie games with their own tools. Why did the company want to team up with Microsoft to help their own efforts with XNA Game Studio Express?
Mark Frohnmayer: We see the XNA framework as one of the most important emerging platforms for independent game developers interested in console games. We thought it was a natural fit for our tools, giving users of the Torque engines another great platform on which to develop and deploy their games.



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