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Halo 2 Vista Impressions


Thu 2007-01-11 - Posted by Joe "OuTkAsT-1" Topolnisky
Hitting us with more CES 2007 content, ShackNews has whipped up some impressions on the multiplayer portion of Bungie Studios' upcoming PC port of Halo 2. Here's a little something to sink your teeth into:

In terms of controls, the biggest adjustment was getting used to the movement speed. Halo 2's run speed is already relatively conservative, but playing with a mouse and keyboard under my fingers and subconsciously expecting the significantly faster movement that comes along with running in nearly any PC FPS was a very odd sensation, despite having logged no doubt a few hundred hours in Halo 2 on Xbox. Beyond that, things felt like one would expect based on the Xbox game. Those accustomed to the console game will likely have some growing pains as they mentally remap their button associations to keys, but those new to the game should have little adjustment, even though some of Halo 2's controls are slightly uncommon. By default, the left and right mouse buttons control the left and right guns while dual wielding, or the gun and grenade while not dual wielding. The mouse scroll wheel is used for zoom, which is a big improvement for the sniper rifle, as it allows quicker cycling through the multiple zoom levels--the lack of which was always something I found very mildy frustrating at times with an Xbox controller. Other keys, such as melee, are likely to be rebound based on player preference.



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