Press releases

GALAX GOC 2015 worldwide qualifier starts September 20

September 14, 2015

GALAX GOC 2015 Worldwide Qualifier Overclocking Competition

It's been almost 60 days since we last had a new 3DMark world record. A gap that long usually means that overclockers have reached the limits of today's cards. But now there's a new contender for world's fastest in the GALAX GTX 980 Ti HOF LN2 GOC Edition, and a new worldwide contest for the best overclockers to show off their talent. Will new records be set? We hope so!

GALAX GTX 980 Ti HOF LN2 GOC Edition - designed for extreme overclocking

The GALAX GTX 980 Ti HOF LN2 GOC Edition is the only graphics card in existence designed explicitly for cryogenic overclocking. Part of the GALAX HOF series, it uses the best components available to make a graphics card capable of record breaking 3DMark Hall Of Fame scores. 

GALAX GOC 2015 Worldwide Qualifier Overclocking Competition

Secure your place at the GALAX GOC 2015 Grand Final overclocking event in Wuhan, China, including travel and accommodation, in an exclusive qualifying competition presented by GALAX and Futuremark. 

For four weeks, from September 20 to October 25, overclockers will be competing to submit the highest 3DMark scores in Fire Strike, Fire Strike Extreme, Fire Strike Ultra and 3DMark 11. The twelve contestants submitting the highest 3DMark scores will each win a place at the GOC 2015 Grand Final. And every week, all qualifying contestants have a lucky draw chance to win a GALAX Gamer SSD. For details of how to enter, please visit the GALAX GOC 2015 Worldwide Qualifier competition page

Apple vs Android insights from 3,000,000 results

September 9, 2015

With Apple expected to reveal a new iPhone model today, we figured it was an ideal time to dig deep into our 3DMark benchmark data and see what we could learn about the competition between Apple and Android. 

Working with more than three million 3DMark benchmark results from the last two years we've gathered some unique insights into one helpful infographic.

3DMark benchmark infographic Apple vs Android

Download 3DMark

Every 30 seconds someone, somewhere tests a smartphone or tablet with 3DMark. Benchmark your device with 3DMark, then compare its performance with more than 3000 other devices.

Download 3DMark Android benchmark from Google Play   Download 3DMark iOS benchmark from Apple App Store

New 3DMark Sling Shot benchmarks for Android

July 27, 2015

3DMark Sling Shot Android benchmark for smartphones and tablets

Introducing 3DMark Sling Shot benchmarks for OpenGL ES 3.1 & ES 3.0

We released a major update for 3DMark today that adds new benchmark tests for compatible Android smartphones and tablets.

3DMark Sling Shot is an advanced 3D graphics benchmark for smartphones and tablets running Android 5.0 or later that support OpenGL ES 3.1 or ES 3.0. 

Run Sling Shot in OpenGL ES 3.1 mode to compare flagship Android devices from HTC, LG, OnePlus, Samsung, Sony, Xiaomi, and other leading manufacturers. Or choose OpenGL ES 3.0 mode to compare high-end Android devices with the latest iPhone and iPad models, (iOS version coming soon). 

Sling Shot tests the full range of OpenGL ES 3.1 and ES 3.0 API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test also includes impressive volumetric lighting and post-processing effects - you've never seen graphics like this on smartphone before.  

When using ES 3.1, Sling Shot's Graphics tests are rendered at 2560 x 1440 then scaled to the device's display resolution. When using ES 3.0, the Graphics tests are rendered at 1920 x 1080 before scaling. In both cases, you can also choose to run the test "offscreen" using Unlimited mode.

For more details, we recommend reading our 3DMark Technical Guide, which explains exactly what's being measured and how the scores are calculated. 

Important note

If you use 3DMark to test Windows PCs, you'll notice that Sling Shot looks similar to Cloud Gate. To create Sling Shot, the assets and rendering techniques used in Cloud Gate were modified to make them suitable for mobile hardware. In broad terms, Sling Shot is a lighter test than Cloud Gate. Even though they share content, they are separate tests. Sling Shot scores from mobile devices should not be compared with Cloud Gate scores from Windows PCs.

What's new in 3DMark Android Edition v1.5.3263 


  • New Sling Shot benchmark for testing OpenGL ES 3.1 and OpenGL ES 3.0 performance of compatible devices running Android 5.0 or later.
  • New hardware monitoring chart shows how CPU clock frequency, CPU usage, temperature and battery charge changed while the benchmark was running.


  • 3DMark now recommends the best benchmark for your device.
  • Save storage space by installing only the benchmark tests you need.
  • Improved UI makes choosing benchmarks easier.
  • Russian localization.


  • Android TV support lets you benchmark set-top boxes and smart TVs.
  • Sling Shot now runs on ARM Mali GPUs. 

Note that this update completely replaces the standalone Sling Shot app released for limited testing in April. That app is no longer available from Google Play and should not be used for further testing since its scores are not comparable with this update.

Download 3DMark

3DMark is a free Android benchmark app available from Google Play.

Download 3DMark Android benchmark from Google Play

Peacekeeper support ends July 29

July 23, 2015

With the public release of Windows 10 less than a week away it's a good time for us to review our current line up. As a result, we have decided to move Peacekeeper, our browser benchmark, to our list of unsupported products. 

Peacekeeper is a universal browser benchmark for measuring JavaScript performance. More than seven and a half million people have tested their browsers and mobile devices with Peacekeeper since its release in 2009. But today, competition between browsers has largely shifted from speed to features. 

Modern browsers are typically fast enough on a wide range of hardware, and the differences in speed in everyday use are trivial. A browser's features, extensions, and memory use are now much more likely to be the deciding factors reducing the relevance of pure JavaScript performance benchmarks.

For future testing of Windows PCs, we recommend PCMark 8. And for Android smartphones and tablets, we recommend PCMark for Android. Both benchmarks include tests for measuring web browsing performance based on real-world activities instead of the narrow, synthetic workloads found in JavaScript benchmarks.

Even though Peacekeeper will be unsupported after July 29, you will still be able to use it and your saved results will continue to be available at

Changes to the availability of other benchmarks

With the launch of Windows 10 we will also be removing the Windows RT version of 3DMark from the Windows Store, and 3DMark Vantage will no longer be available to buy on Steam, though both of these benchmarks will continue to be supported. 3DMark Vantage will be available from our website, while 3DMark for Windows RT will be offered to enterprise and business customers on request.

BITKOM and German Government Recommend PCMark 8

June 24, 2015

PCMark 8 - The Complete Benchmark for Windows logo

BITKOM and German Government Recommend PCMark 8 Benchmark for Vendor-Neutral PC Procurement

We are proud to announce that BITKOM and the German government are using PCMark 8 to recommend the minimum required performance of desktop PC systems purchased for public agencies.

BITKOM - Bundesverband Informationswirtschaft, Telekommunikation und neue Medien e. V. (The Federal Association of Information Technology, Telecommunications and New Media) is a German IT trade association that represents more than 2,200 international companies operating in the digital sector. 

Working together with the purchasing authorities of the Federal Ministry of the Interior, the Federal Environment Ministry, the Federal Employment Agency, the German Armed Forces, and other public procurement agencies in Germany, BITKOM has published guidelines for the Vendor-Neutral Performance Description of Desktop PCs, (available in English and German). 

The guidelines provide public authorities with a comprehensive tool for writing tenders for the supply of desktop PCs using specifications based on a broad consensus in the ICT industry in cooperation with public purchasers. The specifications use PCMark 8 benchmark scores to define the minimum performance requirement for desktops PCs to be used by office workers for administrative tasks.

Jukka Mäkinen, Managing Director of Futuremark, says,

"Defining vendor-neutral PC performance requirements is a major challenge for purchasers in public offices. I am delighted that BITKOM's committee of experts recognises that the best approach is to use relevant and widely accepted impartial benchmarks, such as PCMark 8, to set the minimum acceptable PC performance level in official tenders."

PCMark 8 is a complete benchmarking solution for business, enterprise, government, and other professional users. PCMark 8 provides procurement departments, supply chain managers, and IT departments with accurate and impartial benchmarks for specifying and comparing the performance of Windows PCs, notebooks, and tablets.

Since its release, PCMark 8 has been incorporated into the tendering, procurement and purchasing departments of the governments of France, Northern Ireland, and Brazil as well as the European Commision

Futuremark has been making industry standard benchmarks since 1997. Based in Finland, we make the world’s most authoritative and widely-used performance tests for PCs, laptops, notebooks, tablets, and smartphones. PCMark is the result of 15 years of benchmarking expertise combined with close industry cooperation to create benchmark tests that are relevant, accurate, and impartial. Futuremark benchmarks are used throughout industry, by hundreds of press publications, and millions of consumers. 

PCMark 8 was developed in close cooperation with the world’s leading technology companies including AMD, Compal, Condusiv Technologies, Dell, HGST, HP, Intel, Lenovo, Microsoft, Quanta Computer, SanDisk Corporation, Seagate Technology, and Western Digital Corporation. Futuremark is an independently owned company developing benchmarking software to a strict code of neutrality.

Companies and organisations interested in PCMark 8 and other Futuremark benchmarks should call  Jani Joki on +358-20 759 8250 (UTC +2) or email

Find out more about PCMark 8 and other benchmarks for business, enterprise and government, or follow Futuremark on Twitter and LinkedIn for the latest company news.


BITKOM - Bundesverband Informationswirtschaft, Telekommunikation und neue Medien e. V. - represents more than 2,200 companies in the digital sector, including 1,400 direct members. With more than 700,000 employees, the members generate a domestic turnover of 140 billion Euros a year, exporting high-tech goods and services worth another 50 billion Euros. Comprising 1,000 small and medium-sized businesses as well as more than 250 start-ups and nearly all global players, BITKOM members offer a wide range of software technologies, IT-services, and telecommunications or internet services. They produce hardware and consumer electronics or operate in the sectors of digital media and the network industry. 76 percent of the companies’ headquarters are located in Germany with an additional amount of 10 percent in other countries of the EU and 9 percent in the USA as well as 5 percent in other regions. BITKOM supports an innovative economic policy by focussing the modernization of the education sector and a future-oriented network policy. 

About Beschaffungsamt des Bundesministeriums des Innern

The Purchasing Authority of the Federal Ministry of the Interior purchases goods and services for 26 federal authorities, government-funded foundations and internationally active organisations. Its product portfolio is extremely wide-ranging, including items as diverse as alarm technology, tents and helicopters, as well as a great variety of services. In 2010, the Purchasing Authority of the Federal Ministry of the Interior awarded an overall volume of 1,111 contracts with a total volume of EUR 1,046.3 million.

Futuremark Begins Development of VR Benchmark

June 10, 2015

VRMark - The Virtual Reality Benchmark logo

There are already more than a dozen different head-mounted displays for VR at various stages of completion. Analysts forecast that VR will reach 10.8 million users by the end of 2016. But delivering a great VR experience relies on overcoming significant performance challenges.

Today we're announcing VRMark™, a VR benchmark that uses a combination of software and hardware to measure VR system performance, latency, and accuracy, the key components in creating convincing and comfortable VR experiences.

Designed primarily for manufacturers, analysts and press, VRMark tests a system's ability to deliver high quality virtual reality experiences for a range of content types from photos and video to games and simulations. 

With development under way, we're inviting VR system manufacturers to join our Benchmark Development Program™. BDP members will have exclusive access to VRMark™ throughout its development, gaining a deep understanding of its workloads, right down to the source code. Using a development process that's been government-vetted for neutrality, members can provide input at every stage from specification to public release. Companies creating VR hardware and software, and others with an interest in VR system performance, are invited to apply for VRMark BDP membership today.  

VRMark will test a VR system's ability to deliver a consistently high frame rate across a range of quality settings and content types. VR is highly sensitive to variations in frame rate. A smooth and stable frame rate is crucial to providing a comfortable VR experience. 

In addition, VRMark will measure frame latency and the responsiveness and accuracy of the sensors present in the headset. Low latency is a key factor in achieving the feeling of presence in a VR world and avoiding motion sickness.

VRMark is our first major product announcement since we joined forces with UL. Combining the expertise of both companies, we will additionally offer professional lab-based VR testing with precision instruments and verification of performance claims to manufacturers and other customers.

Sajeev Jesudas, President of the Consumer Business Unit at UL says,

"UL believes that the blossoming VR industry will greatly benefit from a dedicated VR benchmark developed by a neutral 3rd party. VRMark is the first component of a comprehensive VR offering from UL that will also include the development of new standards and certification programs to protect the health, safety and well-being of VR users."

Futuremark's Benchmark Development Program is an initiative for building partnerships with leading hardware and technology manufacturers. The VRMark Benchmark Development Program will complement Futuremark's existing 3DMark and PCMark programs, which count AMD, Intel, Microsoft, NVIDIA, Samsung and other leading technology companies as members.

Companies interested in joining Futuremark's VRMark Benchmark Development Program should call Jani Joki on +358-20 759 8250 (UTC +3) or email Further information can be found on the Benchmark Development Program page.  

Visit our VRMark page for more information and the latest news: 

3DMark v1.5.915 update released (Windows)

June 8, 2015

This is a minor update. Benchmark scores are unaffected. Note that while Windows 10 is in development there may be unforeseeable compatibility problems with some hardware configurations. 


  • SystemInfo module updated to 4.39 for improved detection of upcoming hardware from AMD and Intel.


  • API Overhead feature test updated to work with Windows 10 Technical Preview build 10130.

Known issues

  • AMD Catalyst Driver 15.200.1023.5 for Windows 10 has an issue that prevents the DirectX 12 API Overhead test from working on Radeon R9 280, Radeon HD 79xx series, and Radeon HD 78xx series graphics cards. We expect AMD to fix the issue with its next driver update.
  • Intel HD Graphics Driver for Windows 10 does not appear to have working full screen DirectX 12 support. We are investigating this issue for a future update.

PCMark 8 v2.4.304 update released

April 1, 2015

This is a minor update. Benchmark scores are not affected.


  • SystemInfo module updated to 4.36 for improved hardware compatibility.


  • Fixed an issue with the Spreadsheet test hanging, crashing or not finishing in Accelerated mode on some hardware platforms. 


  • Updated LibreOffice to the version in the LibreOffice code repository tagged libreoffice-4-2-milestone-7-2 for improved compatibility with Intel hardware.

Compare DirectX 12, Mantle and DirectX 11 with 3DMark

March 26, 2015

We're excited to introduce our new 3DMark API Overhead feature test - the world's first independent test for measuring differences in DirectX 12, DirectX 11 and Mantle API performance. It's also the very first public application to use DirectX 12 full stop. This is cutting edge stuff! 

Developed with input from AMD, Intel, Microsoft, NVIDIA, and the other members of our Benchmark Development Program, the 3DMark API Overhead feature test lets you compare the performance of DirectX 12, DirectX 11, and Mantle.

The purpose of the test is to compare the relative performance of different APIs on a single system, rather than the absolute performance of different systems. The API Overhead feature test is not a general-purpose GPU benchmark, and it should not be used to compare graphics cards from different vendors. (We are working on a DirectX 12 benchmark with game-like workloads, which we expect to release soon after the public launch of Windows 10.)

Why is API overhead important?

There has been much talk this year of new graphics APIs that let developers code 'close to the metal.' And though it's natural to think of the GPU, the benefits of APIs with lower overhead are actually achieved by making better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.

A draw call happens when the CPU tells the GPU to draw an object on the screen. Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU.

New APIs like DirectX 12 and Mantle reduce that overhead allowing more draw calls. With more draw calls, a game engine can draw more objects, textures and effects to the screen.

How does the 3DMark API Overhead feature test work?

The 3DMark API Overhead feature test measures API performance by making a steadily increasing number of draw calls. The result of the test is the maximum number of draw calls per second achieved by each API before the frame rate drops below 30 fps. 

We recommend reading the 3DMark Technical Guide, which goes into more detail and explains the important differences between feature tests and benchmarks.

System requirements

  • The DirectX 12 test requires a PC running an up-to-date version of Windows 10 Technical Preview (build 10041 or later), 4 GB of system memory, and DirectX feature level 11_0 compatible hardware with at least at least 1 GB of graphics memory. 
  • The Mantle test requires 4 GB of system memory and AMD hardware that supports the Mantle API.
  • The DirectX 11 test requires DirectX feature level 11_0 compatible hardware with at least 1 GB of graphics memory and 4 GB of system memory.

Available now

The API Overhead feature test is available now in the latest version of 3DMark Advanced Edition and 3DMark Professional Edition. The Steam version of 3DMark updates automatically. The standalone will prompt you to download and install an update. The test cannot be run from the free 3DMark Basic Edition or Steam demo.

3DMark API Overhead feature test banner

Microsoft turns to 3DMark to show DirectX 12 performance

January 22, 2015

Did you watch Microsoft's Windows 10 briefing on January 21? In front of the world's press and streamed live to viewers around the globe, Microsoft used our new API Overhead feature test to show the benefits of DirectX 12. This new test, coming soon to 3DMark, is the world's first independent test for comparing the performance of DirectX 12, Mantle, and DirectX 11. 

Watch the full webcast here. The DirectX 12 segment starts at 1:16:40.

Microsoft demos DirectX 12 at Windows 10 press briefing

Games make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. 

Microsoft's demo shows DirectX 11 and DirectX 12 running side by side on the same hardware. As the number of draw calls increases, DirectX 12 is able to handle greater complexity and detail while achieving higher frame rates than DirectX 11.

We're thrilled that Microsoft chose our new API Overhead feature test to show the benefits of DirectX 12. And soon you will be able to test your own PC and see the difference yourself. Find out more and check for updates here

3DMark API Overhead feature test banner

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